![]() Nintendo Switch Online features supported. Complete BOTW Setup Guide - A Tutorial for The Legend of Zelda: Breath of the Wild (WiiU). ReShade supports all of Direct3D 9, Direct3D 10, Direct3D 11, Direct3D 12, OpenGL and Vulkan.Ī computer with Windows 7 SP1, 8.1, 10 or 11 and. According to sales figures released by Nintendo in early May, Breath of the Wild had sold 29.81 million copies, making it the fourth best-selling game on Switch. In this sequel to The Legend of Zelda: Breath of the Wild, youll decide your own path through the sprawling. NET Framework 4.6.2 or higher installed is required. ReShade features its very own shading language and compiler, called ReShade FX. ![]() The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states. Write your shaders just once, they'll work everywhere, regardless of your target being Direct3D or OpenGL: ReShade takes care of compiling them to the right shader model and language (HLSL, GLSL or SPIR-V). ReShade 5.0 introduced a powerful add-on API that makes it possible to write add-ons for both ReShade and the games it is used with. For more information check out the documentation.Īs of January 1st 2017, ReShade is open sourced under the terms and conditions of the BSD 3-clause license! You can help development with your own contributions via the official GitHub repository.
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